Program Ace is not just a game developer that has been on the market for 15 years. We are creators of incredible virtual worlds spanning a wide range of genres and platforms. From exciting hyper-casual games to epic AAA projects, we rise to the top of the industry thanks to our inexhaustible creativity and ability to adapt to any challenge.
About the project:
We are looking for an experienced Economy Designer to build a complete free-to-play game economy from scratch for a competitive multiplayer title. The ideal candidate has previously designed economies for games similar in structure to Rocket League, League of Legends, or other competitive F2P titles driven by cosmetics and season passes.
This is a consulting role focused on end-to-end economy system creation, documentation, and collaboration with internal teams.
Responsibilities: * Define all in-game currencies (soft, hard, premium, event) and their specific roles. * Map out every source and sink for each currency. * Create pricing strategies for items, cosmetics, bundles, services, and other monetization features. * Structure progression, reward cadence, and free vs. paid track balance. * Define XP/points acquisition rules, pacing, and engagement loops. * Develop strategies to support player retention across seasons. * Player progression, cosmetic unlock paths, achievements, and limited-time events. * Ensure systems support healthy pacing, value perception, and sustained engagement. * Economy flow diagrams, spreadsheets, models, and balancing assumptions. * Formulas and rules that designers and engineers can directly implement. * Work with Game Design, Product, and Art teams to align economy with game vision. * Iterate based on feedback, technical constraints, and roadmap needs. * Recommend key KPIs (ARPDAU, conversion rates, retention, inflation indicators, etc.). * Propose methods for testing, validating, and improving the economy post-launch.
Requirements: * 3+ years as an Economy Designer, Game Balancer, or Systems Designer on F2P titles. * Demonstrated experience building F2P economies from scratch, not only live-ops adjustments. * Contribution to at least one shipped or live-service game featuring: * A Season Pass / Battle Pass or similar progression/monetization model. * Competitive or multiplayer gameplay (MOBA, action, sports, hero-based, etc.). * Deep understanding of: * F2P monetization models (cosmetics, passes, bundles, events). * Progression, pacing, and player retention loops. * Economic balance: scarcity, perceived value, inflation control. * Strong proficiency with Excel / Google Sheets for modeling, simulations, and forecasting. * Excellent English documentation skills.
Why do we enjoy working here? * The opportunity to work in a leading company. Recognized as a Global Top 100 Outsourcing company by IAOP (based on customer feedback about our services), and Top AR/VR company according to Clutch. * Among our clients: Supermassive Games, Flying Wild Hog, Epic Games, Unity Technologies; * Over 30 years of history, impeccable reputation, and a powerful portfolio; * Work with like-minded people who are passionate about their work.
The selection process
Pre-screening with a Recruiter → Technical Interview → Client Interview
Ready to join? We’re looking forward to your application!