We’re looking for a talented and imaginative Unreal Engine Cinematic Artist to join our creative team. In this role, you’ll be a key player in bringing the atmosphere of our game world to life through high-impact trailers, cutscenes, and marketing visuals that captivate and inspire players. Responsibilities * Create high-quality cinematic content including cinematic and gameplay trailers as well as cutscenes using Unreal Engine 5. * Develop striking marketing visuals such as key art, promotional renders, and in-game screenshots. * Capture and polish in-engine footage to highlight gameplay and environmental storytelling. * Design and produce engaging video assets for social media. * Collaborate with the marketing and creative teams to maintain a cohesive visual identity across all content.
What kind of professional are we looking for? * 3+ years of experience as a cinematic artist or similar role in the game industry or post-production. * Strong portfolio demonstrating cutscenes, trailers, or promotional content for video games or entertainment media. * Advanced knowledge of Unreal Engine 5, including Sequencer, shading and lighting techniques and basic animation. * Proficiency with Adobe After Effects and Premiere Pro. * Deep understanding of photo-realistic and stylized visual approaches. * Sharp eye for composition, lighting, and cinematic storytelling. * Solid understanding of branding and the ability to adapt visuals to match a specific aesthetic. * Genuine passion for video games and an appreciation of great visual design in the gaming space. * Good written and verbal communication skills in English (Intermediate or higher). * Strong communication and time-management skills, with the ability to manage multiple tasks in a fast-paced environment.
About Frogwares Founded in 2000, Frogwares is an independent game development studio with roots in Ukraine and Ireland.
We are best known for The Sinking City and the long-running Sherlock Holmes series — immersive, single-player experiences that blend atmosphere, storytelling, and player agency.
With over 100 talented developers and millions of copies sold worldwide, our games are available on major platforms including PlayStation 5, Xbox Series, Nintendo Switch, and PC.
As we continue to grow our portfolio for a new generation of gamers, we’re now developing our most ambitious project yet: The Sinking City 2 — a Lovecraftian survival horror game built in Unreal Engine 5.